In Advanced mode, this means that the player's stock capacity for Power Gauges is increased by one. This time when one character loses a round, the losing team is given a handicap in its favor. Like in KOF '97, the player has a choice between two playing styles: Advance and Extra, with a few slight modifications to Advanced mode (unlike in KOF '97, the character will resume to normal if the player performs a Super Special Move in MAX state). The gameplay does not differ much from the previous game, KOF '97. Ultimate Match, however, was criticized for how similar it is to KOF '98. KOF '98 has been commonly praised by several video game publications as the best KOF from the series due to its graphics and gameplay. The game was also remade for the PlayStation 2 as The King of Fighters '98: Ultimate Match, which expanded the number of playable characters. A Dreamcast version titled The King of Fighters: Dream Match 1999 was also released, which featured much of the stages remade in 3D. Ports of KOF '98 were released for the Neo-Geo CD and the PlayStation. It was advertised by SNK as a "special edition" of the series, as it featured most of the characters who appeared in the previous games (from KOF '94 to '97). It is the fifth game in The King of Fighters series. The King of Fighters '98 (KOF '98, subtitled Dream Match Never Ends in Japan and The Slugfest in the U.S.) is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1998.
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